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WowDOCwoW
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Changelog v 0.3.5
- Fixed setting the wrong Audio driver in some cases - Removed start sequence for the first player in the server - Fixed auto pitlimiter spam when gear was not allowed - Fixed wrong fuel amount during AI pitstops - Fixed lack of correct driver head motion in Bentley Continental GT3 - Changed local account data handling, improved delays caused by backend updates/restarts - Using Steam check to prevent unusable online profiles - Fixed issues causing Track Medals earned and laps posted to the Event Leaderboards not being saved - Fixed missing endurance kit joining a server - Fixed skidmarks when car is drifting - Fixed wrong tyre wear influence to rolling resistance - Reworked timetable logic - Added combined laptimes to the timetable - Fixed wrong car update during pitstop after replay - Fixed wrong car camera target after disconnection or coming back from replay - Fixed highlights not recording after a session restart - Fixed cars not removed when Multiplayer server connection is lost - Fixed possible server issue on linux emulators - Optimized account data storage/synchronization - Added Night + Rain preferences in Multiplayer server selection - Activated Night, Rain, Latency and Target Driver Count rankings in MP server selection - Added search box to MP server selection - Increased amount MP servers displayed - Reduced MP server bandwidth usage - Removed leaderboard/server list response delay - Standing widget: visual hint about disconnect state - Multiplayer chat keeps messages after opening the pause menu - Improved backend server efficiency on session/menu changes
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6 replies since 23/9/2018, 21:48 7298 views
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