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WowDOCwoW
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0.2.1 Changelog - Enabled basic keyboard controls for UI (up, down, left, right, enter, back, pgup, pgdown) - VR: Fixed wrong camera scaling that made 6DOF appear to not work correctly - Added possibility to look left/right on current car and during replay (not only for the player car) - Added possibility to centre view in VR by holding look left or right or back (or cycle left or right in the UI) keys for 2 seconds - Fixed HUD not updating electronics values after car setup - Fixed filter on Car Selection page - Fixed pitstop casually affecting the wrong car - Fixed gamepad vibrating when paused - Different loading mode for some sound assets - Fixed ambient sounds not paused during slow motion / FFWD in replay - Better timing for start/stop music - Events poliphony optimisation - Tweaked sound distance attenuation for some events - Fast Rolling start is now default in every Realism preset - Fixed slow AI in very wet condition due to wrong detection of puddles - Flames and Sparks are now not rendered in internal cameras in the focused car to avoid unwanted flashes - Fixed offset values not refreshing when the camera is changed while in View Settings page - Tweaked mandatory pitstop request timing - Added minimum pit window length (5 mins) - Fixed possible crashes after 30 minutes
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6 replies since 23/9/2018, 21:48 7295 views
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